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What's New in September 2006
This month, we go back to school
to learn how top educators use Impatica for PowerPoint as a
powerful teaching aid.
Interactive Games & Learning A
new way of looking at online games: they're more than
fun!
Impatica Presentation of the Month: Put Your Presentation in Jeopardy!
Impatica in the News... Impatica successfully completes round
of equity financing

Interactive Games: A
Powerful Learning Tool A
new way of looking at online games: they're more than
fun
Say "online games" and many think of
an addictive vice or a time waster. But creative training
professionals know that online games help students do more than just
learn the material—games can make learning fun.

Online games are great for review. Your
class-led PowerPoint games are wonderful for keeping class
attention and inspiring excitement. Additionally, posting PowerPoint
games online lets your students enjoy reviewing your material
on their own.
How to transfer your class-led games to an online environment.
Impatica for PowerPoint lets you easily transfer class-led
PowerPoint games to an online environment. Since most class-led
games use PowerPoint's interactive settings to replicate the game's
more exciting features, let's review the action settings you will
use when designing a multiple choice PowerPoint game.
Multiple Choice Q &
A. In multiple choice games, students may select the wrong
answer, so you will want to encourage them to keep trying until they
get it right. Multiple choice game design involves developing a
non-linear PowerPoint presentation with interactivity and a
navigation system. Here's how to do it in 7 steps:
Note: The screen captures used to illustrate functionality in PowerPoint were taken from PowerPoint 2000.
1. Make 5 slides and 6 action buttons for each question...
a) Slide 1: the "Q" Slide. It contains a question, 4
possible answers and 4 corresponding action buttons (let's say, "A,
B, C, and D".) b) Slides 2-5: the "Answer Slides". One slide
contains a correct answer with a reinforcement (e.g., Correct!) and
an encouragement action button (e.g., Next question>>). The
three remaining slides each have an incorrect answer plus a
different encouragement action button (e.g., Try again>>).
2. On the "Q" Slide, select the action button that matches
the correct answer. Next, click on Slide Show > Action
Settings... and you'll see your action setting menu.

3. In the Hyperlink to... drop down box, select the slide
that contains the correct answer and click OK.
4 Next, select the action button on the "Q" slide that
matches an incorrect answer. In the action settings menu, select the
Hyperlink to... box, and select the slide that contains the
matching incorrect answer and click OK. Repeat this process
for every incorrect answer on the "Q" slide.
5. On each incorrect "A" slide, select the "Try Again"
action button. In the action settings menu, select the Hyperlink
to... drop down box, and select the "Q" slide.
6. On the correct "A" slide, select the "Next Question"
action button. In the action settings menu, select the Hyperlink
to... drop down box, and select the "Next Question" slide...(or
the end slide, if you haven't created any more questions!)
7. Repeat this process, adding as many questions (and
answers) as you like.
Bonus Game Design Tips
& Tricks:
Add more reinforcements. Adding sound effects
like applause, buzzers, bells and whistles can add excitement to
your game.
You can add these in the Sound area of
SlideShow>Slide Transition... In the Sound area, select
the sound you would like to play during the slide's transition and
click the Apply button.

Game Timing. You can also use PowerPoint's slide
transition effects to keep students from pondering too long. On the question slide, select
SlideShow>Slide Transition... and in the Advance
area, select Automatically after. Enter an appropriate amount
of time. Then, insert an additional slide after the "Q" slide that indicates that time is up.

Hint: Make sure you don't allow users to click through the slides linearly. For all slides other than your timing-out "Q" slide, select Slide Show>Slide Transition... and ensure that both advance slide options, "On mouse click" and "Automatically after" are NOT selected. Then, in Impatica for PowerPoint, ensure that you do not have playback controls selected before impaticizing. This will ensure that your users can only navigate your game with the action buttons you provided.
Get PowerPoint game shells for free. Many popular TV quiz
shows like Jeopardy, Who Wants to Be a Millionaire, or Weakest Link
are available as free PowerPoint downloads. The interactive
features, timing, animation, and sound are already built in—just
waiting for you to add your own material, impaticize, and upload to
your server. Try doing an internet search for "PowerPoint Games" and
you will find a wealth of PowerPoint game templates upon which to
build an exciting game-based curriculum. Have fun!
For a non-multiple-choice game design, click on the "Impatica
Presentation of the Month" (below) to play an excellent online
game developed by a very creative teacher.
Impatica
Presentation of the Month Put Your Presentation in
Jeopardy!

Non-Multiple Choice. In this month's showcase
example, Mary Field and Melissa Cox at Mid-South Community College in Arkansas
create a winning online game based on the popular quiz show
"Jeopardy!" Play
the online game now>>>
Challenge yourself! How can you use Impatica to
create an interactive online game? If you have an Impatica-powered
presentation you'd like to feature in future editions of this
newsletter, please drop
us a line, point us to your online Impatica game and provide us a copy of the PowerPoint file.
Impatica in the News.
(August 30, 2006) Impatica Inc., an Ottawa-based
industry leader in the delivery and viewing of PowerPoint
presentations over the Internet and wireless networks, today
announced that it successfully completed an equity financing. more>>>
About the writer of September tips: Laura Bergells
is a writer from Grand Rapids, Michigan. Read her "More than
PowerPoint" blog to get ideas for winning presentations.
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